App

Tell me honey app

— improve your stagnant relationship

2020

Best Product Design, 2020
Iron Hack Award

My role

― UX Research
― UX Designer
― UI Designer

Duration
― 1 month

The context

Even the most successful relationships can go through periods of predictability and reduced intimacy. A stagnant phase can be one of the last stages a relationship goes through before it comes to an end.

The challenge

How might we help stagnant couples gain a deeper understanding of themselves and evolve their relationship to the next level?.

Coverhometellmehoney

3 steps to discover new aspect in your realtionship

STEP 1

Sent a question to your partner and discover if you are on the same page

Tellmehoney1
Tellmehoney22

STEP 2

Manage the important topics that deserved more attention 

tellmehoney33
Tellmehoney4

STEP 3

Track your improvement
and expand the experience

Tellmehoney6

Design
process

Research
Desk research, User interview, Survey, Affinity map

Define
User persona, User journey, User stories

Design
Low-fi wireframes, Concept testing

Prototype
Design System

Test & Learnings
Remote Usability Testing

Research

Any problem
in your relationship?

Methodology - Survey
User -  Couples / Age 30-38
N= 56

52%

Ignore my partner's desires

31%

Not share the same vision in essential aspects

4%

Not feeling rewarded for having talked about an important issue

Couple

Most couples are afraid of ignoring the wishes and desires of their partners

Digging
at the problem

Methodology - Remote interview
User -  Couples between 25-35 years old
N= 8

"I like to feel that my partner knows everything about me. It makes me feel more connected"

Vanesa
30 years old

"I'm scared to feel that routine takes me away from my partner and someone else takes granted from it...so"

Sergi
32 years old

"I don't think he ever told me everything, and that's a shame because we won't be able to live the relationship 100%"

Africa
28 years old

HMW

— How might we help stagnant couples gain a deeper understanding of themselves and evolve their relationship to the next level?

Define

Who do I design for?

Methodology - User persona
Based on research

Couples who think a relationship is solid the more they know each other. Happy people, but stuck.

 

"My partner thinks knows everything about me, but he is very very wrong"

"All couples have desires that are born and habits that die"

Couple2

Goals

― Communicate desires without fighting
― Know my partner's secrets.
― Get To Know my partner better.
― Gain trust and intimacy.

 

Pains

― Become a controlling person.
― Fear of rejection.
― Discover aspects of my partner that I would not like.

— Give them a space where they can discover new aspects of their relationship.

All-categories

Finding
design opportunities

Methodology - User Journey
Based on research

User goal

“I want to know if my partner

wants to open the relationship "

Userjourneyhoney-2

Main features

Methodology - User stories
Based on research

User Stories

01
As a stagnant relationship
I want to anticipate my desire's partner
so that I can prevent further conflicts

 

02
As a stagnant relationship
I want to find the best moment to talk about important topics
so that I would feel less stressed

 

03
As a stagnant relationship
I want to know my relationship's evolution
so that I would know my relationship is worth saving

Design

Designing the path for users

Methodology - User flow
Based on research

Goal

I want to know if my partner would open our relationship

Userflowhoney

Validating the concept

Methodology - Remote test
User -  Couples / Age 30-38
N= 6

User story 1

As a stagnant relationship
I want to anticipate my desire's partner
so that I can prevent further conflicts

LOWFI1
Ideation3

User story 2

As a stagnant relationship
I want to find the best moment to talk about important topics
so that I would feel less stressed

LOWFI2
Ideation2

User story 3

As a stagnant relationship
I want to know my relationship's evolution
so that I would know my relationship is worth saving

LOWFI3
Ideation1

Prototyping

Giving personality
to the product

Methodology - Design System
Based on research

Typo

Black massive

Skin

Custard

London

Dutch

Deepness

Tiny mint

Design-system
Tellmehoneytalk
Rewards
Familyin

Prototyping the MVP

Methodology - Figma Protot
User -  Couples / Age 30-38
N= 6

Once implemented the feedback from concept testing, the final high-fidelity visualizations were created to bring the final solution to life.

User-flow-1

The final product helps users in 3 areas:

Feature 1. Sent a question to your partner
and discover new desires 

Feature 2. Manage all the questions
that is important to talk about

Feature 3. See how your relationship improve and boost the experience with Tell me honey

Sent a question to your partner and discover new desires 

FEATURE-1
Result1
Result2

Manage all the questions
that is important to talk about

FEATURE2
Homework1
Homework2
Homework3

See how your relationship improve

FEATURE3-1

Test & Learnings

Testing the final product

Methodology · Remote Usability test
Tool · Zoom

TASK 1

 

Scenario

You have spent months thinking about if your partner would be willing to move with you to a foreign country forever. You think a good way to ask him/her would be funny, use Tell me honey.

Task

Start the experience and send the following question to your partner: Would you live abroad with me forever?

Result

6/6 Participants who complete the task without any errors


TASK 2

 

Scenario

You have a pending issue to talk about with your partner. It has been passed several days, and you would like to discuss it with her

Task

Schedule a day to talk with your partner and send it to her.

Result

6/6 Participants who complete the task without any errors



Next steps

Test the rest of the important task

- Set the app to send questions automatically
- Use a new feature
- Create a new question category
- Customize the voting system